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Immersive Environment - Unreal Engine

Project type

Unreal Engine, Digital Environment Design

Date

October 2024

This project was part of my Spatial Computing course at the University of Tampa. We were given an assignment that asked us to create an immersive digitally created landscape within Unreal Engine. The key focus of this project was to make sure it was hyper-realistic and practice with natural or supplemental lighting. I decided to capture an Asia temple-themed environment where you feel like you stumbled across some old ruins met with rock structures and a large statue. Once we had completed our project, we were asked to submit 5 still photos highlighting our favorite angles and spots of our work. Overall this project was lots of fun as it gave us the creative freedom to create whatever we wanted, from a modern home to outer space, or even ruins like mine. The main challenge I faced and overcame was adjusting lighting and camera settings.

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